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Disney’s Planes: The Science Behind the Film

Gemini Sparkle

Key Takeaways:

  • The creation of Disney's *Planes* was a massive, collaborative effort involving around 500 people over four and a half years, from story development and visual artistry to technical execution.
  • A primary focus was on incorporating aviation realism, with executive producer John Lasseter insisting on adherence to real-world physics, aircraft operations, and authentic modifications, necessitating extensive research and consultation with flight and engineering experts.
  • The film blends this realism with imaginative world-building, featuring subtle aviation-themed environmental details and character designs that are either based on specific aircraft or composites, brought to life with distinct personalities and authentic engine sounds.
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It takes a village to make an animated film. Around 500 people contributed to the creation of Planes, Disney’s latest animated movie, slated for release on Aug. 9. I had the chance to meet with a few of the key creators to learn more about what goes into making an animated movie that, through all the fantasy, focuses on incorporating aviation realism to make an imaginary world come alive.

Pia Bergqvist

Pia Bergqvist joined FLYING in December 2010. A passionate aviator, Pia started flying in 1999 and quickly obtained her single- and multi-engine commercial, instrument and instructor ratings. After a decade of working in general aviation, Pia has accumulated almost 3,000 hours of flight time in nearly 40 different types of aircraft.

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